Data Adventures

Festival Maker · Lesson 5

Lesson 5: The Music Festival

On the festival's final day, students prepare to present their festival designs, share them through a whole-group share-out or a gallery walk, and reflect on how their music, data, and loot informed their design choices.

Class time

about 45 minutes

Lesson

Lesson 5 of 5

Adventure

Festival Maker

Overview

Students complete their festival models and share their designs through structured presentations or a gallery walk. They explain how their use of music, data, and loot informed their design decisions.

Student Objectives

I can…

  • I can complete a festival model with my team.
  • I can explain how data informed our design.
  • I can connect songs, creatures, and loot to model features.
  • I can give and receive feedback.
  • I can reflect on how I used the Data Habits of Mind.

At a Glance

Total: about 45 minutes
Section Time Slides What happens
Welcome & Grounding 5 min 2–4 Play music as students enter. Students envision their dream festival, thinking about who would be their headlining performer and why.
Connector: Who Are You at a Festival? 2 min 5 Students respond to the prompt: "At a music festival, who are you?" — a quick warm-up that reconnects students to the festival theme before they share.
Review Visual Agenda & Agreements 3 min 6–7 Review "Today's Adventure" and revisit the classroom agreements, reinforcing expectations for sharing and feedback.
Planning Festival Presentation with Your Team 8 min 8–10 Teams prepare to share their festival design. The materials offer two approaches — a gallery walk or a whole-class share-out — so hide or skip the slide you are not using. If models are not already at tables, have a student bring them over. Teams then spend about 7 minutes using the prompts to communicate their findings: for a share-out, select 1–2 features to highlight and decide who will speak; for a gallery walk, set up models with labels and sticky notes for feedback.
Presenting Your Festival to Other Teams 17 min 11–14 Teams take turns presenting or exploring the models. Choose your format. Slide 12 (Whole-Group Share-Out): each team presents, using the prompts to communicate the key parts of their project. Slide 13 (Gallery Walk with rotation): students leave "I Like," "I Wonder," and "Next Steps" feedback on sticky notes at each model.
Presentation Reflection 5 min 14 Students reflect on their model, the feedback they received, and how it represents their data and choices. They share what their next model would be or what they would change with more time.
Reflection & Closing Ritual 5 min 15–16 Students make a connection to one of the Data Habits of Mind, then check in on their emotions and identify how they feel at the end of the lesson.

Materials & Prep

Print

  • No materials to print for this lesson.

Gather

  • Student festival models
    The 3D festival designs groups built across the week, ready to present or display.
  • Sticky notes
    For gallery-walk feedback (I Like… / I Wonder… / Next Steps…).
  • Data Habits of Mind Tracker
    Carried over from Avatar Maker. Used for the closing reflection.

Digital

  • Facilitation Slide Deck — Day 5
    Needs a computer with sound and a projector.

Before You Teach

  • Ensure students have access to their festival models.
  • Set up the space for sharing — presentation or gallery walk — and hide the slides for the option you are not using.
  • Cue music for arrival.
  • Display the visual agenda and sensory guide.

Open slide deck to project launches the fullscreen slideshow in a new tab. Open with speaker notes opens the deck in Google Slides with the speaker-notes pane below each slide — read these to prep, or open presenter view while projecting. The preview above is just a quick look.